tag:blogger.com,1999:blog-4798056059089761235.post355297332083548526..comments2024-03-29T07:32:59.886+00:00Comments on The Duchy of Tradgardland: Master Classestradgardmastarehttp://www.blogger.com/profile/13116967655904601740noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-4798056059089761235.post-15717049710805530822017-05-09T21:00:29.370+01:002017-05-09T21:00:29.370+01:00Dan
Thanks for your heads up on the Flint and Feat...Dan<br />Thanks for your heads up on the Flint and Feather rules - very interesting to see an expanded version of scissors paper stone. Has given me lots of ideas for expanding the duelling game. <br />Mark, Man of TIN blog. Mark, Man of TINhttps://www.blogger.com/profile/10485063133593455522noreply@blogger.comtag:blogger.com,1999:blog-4798056059089761235.post-81656414872792852332017-04-30T23:58:03.694+01:002017-04-30T23:58:03.694+01:00One of my favorite war games books. For a similar ...One of my favorite war games books. For a similar idea taken a bit further check out the beta version of Flint & Feather.<br />https://www.cruciblecrush.com/files/Flint%20and%20Feather%20Basic%20Rules(1).pdf<br /><br />Dan Foleyhttps://www.blogger.com/profile/08162537595366441464noreply@blogger.comtag:blogger.com,1999:blog-4798056059089761235.post-8712131127754714452017-04-29T08:12:35.763+01:002017-04-29T08:12:35.763+01:00I ordered the book and it arrives today. I have qu...I ordered the book and it arrives today. I have quite a few of the author's books already and be glad to at it to my collection of classics.tradgardmastarehttps://www.blogger.com/profile/13116967655904601740noreply@blogger.comtag:blogger.com,1999:blog-4798056059089761235.post-44687910146512700402017-04-29T07:59:29.061+01:002017-04-29T07:59:29.061+01:00Alan and Kaptain Kobold
Thanks for the dice vers...Alan and Kaptain Kobold <br />Thanks for the dice version - brilliant - I never thought of it like that. <br />There is very little element of decision making ( but this also works for Solo against an automatic random opponent ). I too find the restriction of only three sword moves a bit frustrating at times especially playing Solo, so throw in some random / chance cards: Slipping over, ducking etc. But it's quick and "knock em down and drag em out" ...<br />There must be a way of expanding the grid past three moves but so far haven't found a suitable sword fighting site to learn from and add a few new moves. <br /><br />Alan, Glad it went well as a quick school session and interesting to see how some of the class group might develop this with more complexity. There are great simple jousting and individual combat games in the same chapter in the Featherstone book Solo Wargaming. <br />Mark, Man of TIN blog Mark, Man of TINhttps://www.blogger.com/profile/10485063133593455522noreply@blogger.comtag:blogger.com,1999:blog-4798056059089761235.post-71071572773218721792017-04-28T23:40:11.679+01:002017-04-28T23:40:11.679+01:00I love the 54mm / toy figures on that blog but, as...I love the 54mm / toy figures on that blog but, as a game, it lacks a little something, unless there's an element of decision I'm missing somewhere. You could boil each round down to rolling a D6: 1-2 Attacker Hit, 3 Both Hit, 4 Neither Hit, 5-6 Defender Hit :)Kaptain Koboldhttps://www.blogger.com/profile/17082772546044655044noreply@blogger.com