Wednesday, 26 May 2021

A little more work...

 

 
A little work done today, basing and some painting. Been thinking of the best way to take the units in Charge and The Wargame into the twentieth century. I have decided that heavy cavalry will become tanks,  light cavalry as armoured car reconnaissance, infantry as infantry and light troops, well? My current ideas for light troops are as commandos or paratroopers Any thoughts? 



8 comments:



  1. Hm. I once went through Don Featherstone's basic rules and thought about ways to run them with green army men. A tank, for example, would be a cannon that can move and can only be harmed by antitank guns and bazookas. A machine gun would grant extra dice to a firing unit, while a bunker would reduce the value of units firing into it.

    Charge! I can't imagine at all, though I wonder that Young the ex-commando never wrote a WWII ruleset. I'd start with making all infantry "light infantry," allowing all troops to move and fire, and increasing range. With the War Game, a tank could basically be a moving house with a gun inside.

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    1. Very interesting ideas , something I had not thought of at all. What I was thinking about was the idea of the succession of the units in the Grant and Young books and what these units would be in the 1930s/40s. For example the Blues and Royals have AFVs now in place of horses.

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    2. Aaah, I get it now. Whoops. I've thought similar things, though, about the units and countries in fantasy novels and what they might look like in the 20th century.

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  2. I'm not sure about this but weren't Commandos of WW2 heavy infantry?
    Light Infantry were KSLI, DLI, etc. and Paras.

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  3. Paras, Commandos and Marines as Light Infantry - depends on the armament?

    Light infantry Bobs were the skirmishers, the good shots ...

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  4. Hi Alan,

    I wasn't at all sure why you would want to do this. The idea of continuity so that you can relate one of you 1930s units to one of your units from an earlier era, I can see.

    However, do the Light Infantry in the Grant/Young rules represent regulars or Croats etc. If the latter then Light Infantry should be partisans and Maquis etc.

    For 1930s inspiration have you read "Bowler's Bridge" which is based on the classic concept in "Duffer's Drift" [there was also a U.S. version for Iraq [I'm going on memory and don't think it was Afghanistan] called "Duffer's Downtown" and was about fighting in a tower block, "Bowler's Bridge" is about the use of anti-tank guns to defend against armour.

    Stephen

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  5. I would suggest that Light Infantry could be small patrols of infantry without heavy weapons and thus able to move faster esp through woods, steep hills etc while regular infantry units include attached MGs, mortars, antitank guns/at rifles etc. Scout/armoured cars and mg armed light tanks (mk vi, pzr I/II), artillery be 25pdr,105MM etc.

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    1. Hmm, the last bit seems to be missing buts I typed. That was LC are the armoured cars etc, heavy cavalry the battle tanks.

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