It took time to get used to them again but it began to come back and it worked out really well. We will certainly try them again. Well worth investing in if you don’t know them. We will have to wait till next week to see who wins...
The adventures of an 18th century imagination, located in Northern Europe formerly ruled over by joint rulers Duke Karl Frederick and Duchess Liv.Not to mention the American colony of Ny Tradgardland the 17th century Colony of New Tradgardstadt and the newly restored territory of the Shetland Isles. Featuring a supporting bill of gaming in a diversity of times,places and scales.Hopefully something to interest all who pop by...
Monday, 24 February 2020
Hello old friend or reacquainted with the Gush rules.
I have been wargaming with P since 1986. Since retirement this has been more regularly. One of the highlights over the years has been the ongoing struggle between the Duke of Burgundy and the Swiss Confederation in the 15th century. We have played many games over the years mainly with DBM , looked at other systems and abandoned them. Recently I suggested we try the Renaissance rules by George Gush. I have well worn rules and army lists but invested in the new edition by John Curry. They are easier upon the eye and avoid the hand scrawled amendments of my old copy. The day arrived to try them out.
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They were easily the best of the WRG of that generation. I enjoyed evry game I played with them. Having said that I never again want to go back to the mental arithmetic of 7 @4 +2 -1 (+d6 -d4) v 6 @2 +6 @1 and so on and on. And that's easy, try writing out a melee of 2 units charging 3 defending.
ReplyDeleteAnd I was about to wish you good luck and simply pass on when it occurred to me' 'what if they were played on a gridded table?' That might just get rid of 80% of complications. Or it might be a terrible idea, it would certainly have got me expelled from the club in 1980.
I might toy with it though. And please do enjoy your games, great rules if your brain is still up for it.
I agree with John, best of the WRG games (at least since 3rd ed) and I enjoyed the games but would not want to go back!
DeleteGridded idea really interesting and well worth a ponder upon.
DeleteI always loved George Gush's rules,he certainly knew his renaissance period. I think we finally gave up on them because of the inevitable calculations for a result in melee.It became very predictable. Still they were a good set for their time.
ReplyDeleteStill my favourite rule set. We adopted them for fantasy as well back in the early 80s and had the best games I've ever played, before or since.
ReplyDeleteDo you have the fantasy adaptation still, it sounds very interesting.
DeleteGush 2nd edition (green book) remains one of my favorites. I’d love to be able to play them more, but there’s no player support in my locale.
ReplyDeleteThat’s a shame. Perhaps you could enlighten them by putting on a small game to draw folk in...
DeleteYour table looks great! As for Gush, as somewhat of a rules collector, I have copies of 1st and 2nd Editions but have yet to try them. Based on some comments above, not sure I will. I should at least give them a read.
ReplyDelete